DWG RG-S15831Server sheetchecked 20d ago
ServerName
Offline 89.109.49.106:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for ServerName, and is it up?
Last seen 20 days 5 hours ago; right now ServerName is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 8 October 2026 is when Rust Graphs first saw it.
What location is recorded for ServerName?
No region is published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 89.109.49.106:28015.
On which Rust version is ServerName running?
Rust network protocol 2634 and build 167231 on Windows: that is what ServerName runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for ServerName?
No response from ServerName; the server was last seen 20 days 5 hours ago.
In the rankings, which position does ServerName hold?
Within the top 72% of all ranked servers: ServerName at #15,831 for player hours, seven days recorded.
Wipe data
On ServerName, when do wipes occur?
The record of ServerName's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 20 days 8 hours ago the current world was made.
Map and rules
Which settings does ServerName run, and what rules?
The name of ServerName records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Tags
On Rust Graphs, which lists and filters contain ServerName?
The Rust Graphs lists that carry ServerName are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerName, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): 167231 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags ServerName publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join ServerName?
Connect with client.connect 89.109.49.106:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp2
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.