StatusLive Servers online11,707 Players53,453 Populated3,353 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S13570Server sheetchecked 16d ago

combatland staging

Offline 89.12.141.47:28015 checked 16d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,570top 61%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on combatland staging
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:33 UTC16d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average
430 / 525
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
25 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
45 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
195 / 275
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
76 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
89 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for combatland staging, and is it up?

The current state of combatland staging is offline, with the last sighting 16 days 7 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 11 October 2026.

In which location is combatland staging hosted?

A region is not published by combatland staging. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 89.12.141.47:28015 is its address.

What Rust version is recorded for combatland staging?

Rust network protocol 2634 and build 166493 on Windows: that is what combatland staging runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on combatland staging?

The latest refresh records combatland staging as offline, last seen 16 days 7 hours ago.

Against other Rust servers, where is combatland staging placed?

Within the top 61% of all ranked servers: combatland staging at #13,570 for player hours, seven days recorded.

Wipe times

What happens on combatland staging on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for combatland staging?

The record of combatland staging's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 16 days 12 hours ago the current world was made.

Settings

Which rules and settings are recorded for combatland staging?

The name of combatland staging records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for combatland staging?

A procedural map, generated by the game, is what combatland staging runs.

Filters

On Rust Graphs, which lists and filters contain combatland staging?

These Rust Graphs lists include combatland staging: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on combatland staging?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166493 (Build): Build: 166493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags combatland staging publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is combatland staging joined?

Connect with client.connect 89.12.141.47:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166493
Build Build: 166493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded