StatusLive Servers online11,790 Players64,938 Populated3,582 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S8823Server sheetchecked 2d ago

Offline Test

Offline 89.134.31.144:28015 checked 2d ago

Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#8,823top 40%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Offline Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct13 Oct17 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
468 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
40 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Offline Test online, and what uptime has been recorded?

Offline Test is offline at this moment; 2 days ago is when it was last seen. 41 of 168 hours up over the last 7 full days, which is 24% of the time. On 6 October 2026 is when Rust Graphs first saw it.

What location is recorded for Offline Test?

No region is published by Offline Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 89.134.31.144:28015.

On which Rust version is Offline Test running?

On Windows, Offline Test runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Offline Test?

The latest refresh records Offline Test as offline, last seen 2 days ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Offline Test?

Within the top 40% of all ranked servers: Offline Test at #8,823 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Offline Test?

Too few wipes are on record for Offline Test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 3 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Offline Test?

No gather rate is stated in the name of Offline Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Which map has Offline Test loaded?

A procedural map, generated by the game, is what Offline Test runs.

Filters

Where does Offline Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Offline Test is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Offline Test?

Tags published by Offline Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Offline Test?

Enter client.connect 89.134.31.144:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded