StatusLive Servers online11,683 Players54,666 Populated3,397 Wiped · 3 h92 Interval5 min Date28 OCT 2026

DWG RG-S15088Server sheetchecked 12d ago

SunlanD13

Offline 89.175.186.6:28015 checked 12d ago

Connect
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,088top 70%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SunlanD13
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Mon 5 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 08:44 UTC23d ago 2 – running 0
Thu 24 Sep, 18:55 UTC33d ago 3 halved by day 3 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
517 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
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04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is SunlanD13, and is it online now?

SunlanD13 is offline at this moment; 12 days 14 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for SunlanD13?

No region is published by SunlanD13. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 89.175.186.6:28015.

What Rust version is recorded for SunlanD13?

Rust network protocol 2634 and build 166652 on Windows: that is what SunlanD13 runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for SunlanD13?

The latest refresh records SunlanD13 as offline, last seen 12 days 14 hours ago.

Against other Rust servers, where is SunlanD13 placed?

Player hours over seven days place SunlanD13 at #15,088, within the top 70% of ranked servers.

Wipe times

On SunlanD13, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 28 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 3 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for SunlanD13?

SunlanD13's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 23 days 1 hours ago.

Rules and settings

What settings and rules apply on SunlanD13?

No gather rate is stated in the name of SunlanD13. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is SunlanD13 played?

Seed 985235999 and size 4,500 define the procedural map SunlanD13 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain SunlanD13?

These Rust Graphs lists include SunlanD13: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On SunlanD13, what is meant by each tag?

The game's server browser reads these tags from SunlanD13: gmrust (Game mode): Standard survival, as Rust plays; mp60 (Max players): The slot count is 60; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join SunlanD13?

Connect with client.connect 89.175.186.6:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://m.vk.com/public217785955 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp60
Max players The slot count is 60.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded