DWG RG-S15323Server sheetchecked 10m ago
Test server autowipe
Online 89.179.78.59:28888 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:48 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Test server autowipe, and is it online now?
Right now, Test server autowipe is recorded as online. Counted from its reported uptime, the last restart was about 7 days 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does Test server autowipe perform, as measured?
Average server fps over the last 48 hours is 185; the lowest was 160. Counted at its highest: 48,182 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,562 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Test server autowipe?
A region is not published by Test server autowipe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 89.179.78.59:28888.
What Rust version is recorded for Test server autowipe?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Test server autowipe. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Test server autowipe?
At the last refresh, Test server autowipe recorded 0 players across 40 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Test server autowipe placed?
Player hours over seven days place Test server autowipe at #15,323, within the top 69% of ranked servers.
Schedules
On Test server autowipe, what does the data show for wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
On Test server autowipe, when do wipes occur?
The record of Test server autowipe's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 17 days 18 hours ago.
Map and rules
Which rules and settings are recorded for Test server autowipe?
The name of Test server autowipe records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is Test server autowipe played?
Seed 93197 and size 3,000 define the procedural map Test server autowipe generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain Test server autowipe?
On Rust Graphs, Test server autowipe is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test server autowipe, what is meant by each tag?
Tags published by Test server autowipe, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Test server autowipe?
Connect with client.connect 89.179.78.59:28888: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.