StatusLive Servers online11,727 Players59,874 Populated3,366 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S15927Server sheetchecked 27d ago

Mr. Blue Debug

Offline NA 89.190.143.205:28015 checked 27d ago

biweekly wipes vanillamoddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,927top 69% · #1584 in NA
Last wipe34d agobiweekly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Mr. Blue Debug
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap1.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 7d 21hFri 6 Nov, 08:12 UTC
  3. 21d 21hFri 20 Nov, 08:12 UTC
  4. 35d 7hThu 3 Dec, 19:00 UTCFW
  5. 35d 21hFri 4 Dec, 08:12 UTC

The first 48 hours of its last wipes

Fri 25 SepTue 22 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 08:12 UTC34d ago 2 – running 1
Tue 22 Sep, 11:58 UTC36d ago 2 held half 2.8 days 0
Mon 21 Sep, 04:33 UTC38d ago 2 – 1.3 days 1
Sun 20 Sep, 08:55 UTC39d ago 1 – 0.8 days 1
Thu 17 Sep, 05:28 UTC42d ago 1 held half 3.1 days 0
Tue 15 Sep, 23:40 UTC43d ago 1 – 1.2 days 0
Mon 14 Sep, 05:50 UTC45d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Mr. Blue Debug, and is it up?

The current state of Mr. Blue Debug is offline, with the last sighting 27 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is Mr. Blue Debug hosted?

In North America Mr. Blue Debug lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 89.190.143.205:28015.

On which Rust version is Mr. Blue Debug running?

Rust network protocol 2633 and build 165217 on Windows: that is what Mr. Blue Debug runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Mr. Blue Debug?

Mr. Blue Debug is not responding at the latest refresh; the last record of it online is 27 days 7 hours ago.

Against other Rust servers, where is Mr. Blue Debug placed?

Mr. Blue Debug also measures #1,584 in North America on the same seven-day player-hour count, at #15,927 globally and in the top 69% of ranked servers.

Wipe data

On Mr. Blue Debug, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. At 39 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On Mr. Blue Debug, when do wipes occur?

Its tag is followed for the prediction: too few of Mr. Blue Debug's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 34 days 16 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

Which settings does Mr. Blue Debug run, and what rules?

No gather rate is stated in the name of Mr. Blue Debug. The group limit is 100 players. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain Mr. Blue Debug?

The Rust Graphs lists that carry Mr. Blue Debug are: Modded Rust servers, Rust tutorial servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

On Mr. Blue Debug, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts100 (Group limit): Team size is capped at 100; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America are the tags Mr. Blue Debug publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Mr. Blue Debug joined?

Connect with client.connect 89.190.143.205:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^b,^v,NA,^t,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players The slot count is 2.
ts100
Group limit Team size is capped at 100.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded