StatusLive Servers online11,700 Players38,590 Populated2,938 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S7259Server sheetchecked 9m ago

[EU/FIN] Hermit's Island

Online 89.190.5.80:28035 checked 9m ago

monthly wipes vanillamoddedcarbon
Connect
Players now 0/ 150 0% full
7-day average0peak 1
Rank#7,259top 33%
Last wipe12d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on [EU/FIN] Hermit's Island
Fig. 2

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct17 Oct23 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap6.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:09 UTC12d ago 2 – running 1
Sat 10 Oct, 11:37 UTC18d ago 1 held half 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [EU/FIN] Hermit's Island online, and what uptime has been recorded?

[EU/FIN] Hermit's Island is up at this moment. Counted from its reported uptime, the last restart was about 21 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [EU/FIN] Hermit's Island perform, as measured?

Average server fps over the last 48 hours is 195; the lowest was 149. Counted at its highest: 31,104 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,971 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [EU/FIN] Hermit's Island?

Its name points to Europe, though [EU/FIN] Hermit's Island publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 89.190.5.80:28035 is its address.

On which Rust version is [EU/FIN] Hermit's Island running?

On Linux, [EU/FIN] Hermit's Island runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on [EU/FIN] Hermit's Island?

Current player count on [EU/FIN] Hermit's Island: 0, of 150 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 1 players.

What rank has been recorded for [EU/FIN] Hermit's Island?

Over the last seven days, [EU/FIN] Hermit's Island records #7,259 for player hours: the top 33% of all ranked servers.

Schedules

On [EU/FIN] Hermit's Island, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 19 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On [EU/FIN] Hermit's Island, when do wipes occur?

At [EU/FIN] Hermit's Island the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 12 days 5 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for [EU/FIN] Hermit's Island?

The name of [EU/FIN] Hermit's Island records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for [EU/FIN] Hermit's Island?

[EU/FIN] Hermit's Island runs a procedural map of size 2,500 with seed 819921473, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does [EU/FIN] Hermit's Island appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [EU/FIN] Hermit's Island: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on [EU/FIN] Hermit's Island?

Tags published by [EU/FIN] Hermit's Island, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): 150 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is [EU/FIN] Hermit's Island joined?

Enter client.connect 89.190.5.80:28035 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://sereneisland.eu is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp150
Max players 150 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded