StatusLive Servers online11,810 Players75,437 Populated3,743 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S15353Server sheetchecked 29d ago

Staging

Offline 89.24.36.214:28015 checked 29d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,353top 64%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Staging
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep28 Sep1 Oct3 Oct6 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 29 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 16:55 UTC29d ago 1 – running 1
Fri 25 Sep, 11:01 UTC33d ago 1 held half 4.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
573 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
364 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
42 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
44 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
119 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
136 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Staging, and is it up?

The current state of Staging is offline, with the last sighting 29 days 2 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 23 September 2026.

In which location is Staging hosted?

There is no region published by Staging. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 89.24.36.214:28015.

On which Rust version is Staging running?

On Windows, Staging runs Rust network protocol 2634 and build 166220. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Staging?

Staging is not responding at the latest refresh; the last record of it online is 29 days 2 hours ago.

Against other Rust servers, where is Staging placed?

Within the top 64% of all ranked servers: Staging at #15,353 for player hours, seven days recorded.

Wipe times

On Staging, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

On Staging, when do wipes occur?

Staging's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 29 days 4 hours ago.

Map and rules

What settings and rules apply on Staging?

Gather rate for Staging: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Staging loaded?

Staging runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Staging?

These Rust Graphs lists include Staging: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Staging, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166220 (Build): The game build is 166220; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Staging publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Staging?

Connect with client.connect 89.24.36.214:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166220,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166220
Build The game build is 166220.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded