StatusLive Servers online11,802 Players69,058 Populated3,653 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S15842Server sheetchecked 18d ago

Larassa

Offline 89.244.81.210:28015 checked 18d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,842top 72%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Larassa
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 22:28 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
504 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
324 / 400
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
40 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
33 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
99 / 150
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
120 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Larassa online, and what uptime has been recorded?

Last seen 18 days 23 hours ago; right now Larassa is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 9 October 2026.

What location is recorded for Larassa?

No region is published by Larassa. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 89.244.81.210:28015.

On which Rust version is Larassa running?

The platform is Windows and the version is Rust network protocol 2634 and build 167398 on Larassa. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Larassa?

Larassa is not responding at the latest refresh; the last record of it online is 18 days 23 hours ago.

Against other Rust servers, where is Larassa placed?

Over the last seven days, Larassa records #15,842 for player hours: the top 72% of all ranked servers.

Wipe data

On Larassa, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Larassa?

Larassa's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 18 days 23 hours ago.

Settings

What settings and rules apply on Larassa?

No gather rate is stated in the name of Larassa. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Larassa played?

A procedural map, generated by the game, is what Larassa runs.

Filters

On Rust Graphs, which lists and filters contain Larassa?

On Rust Graphs, Larassa is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Larassa, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Larassa publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Larassa?

Connect with client.connect 89.244.81.210:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded