StatusLive Servers online11,896 Players92,145 Populated4,078 Wiped · 3 h164 Interval5 min Date27 OCT 2026

DWG RG-S13909Server sheetchecked 24d ago

TestServer

Offline 89.245.26.231:28015 checked 24d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,909top 61%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
784 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
50 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
125 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
463 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
268 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is TestServer online, and what uptime has been recorded?

Last seen 24 days 5 hours ago; right now TestServer is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.

In which location is TestServer hosted?

There is no region published by TestServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 89.245.26.231:28015.

On which Rust version is TestServer running?

Rust network protocol 2634 and build 166652 on Windows: that is what TestServer runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on TestServer?

TestServer is not responding at the latest refresh; the last record of it online is 24 days 5 hours ago.

Against other Rust servers, where is TestServer placed?

Over the last seven days, TestServer records #13,909 for player hours: the top 61% of all ranked servers.

Wipe times

On TestServer, when do wipes occur?

TestServer's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 24 days 6 hours ago.

Map and rules

What settings and rules apply on TestServer?

Gather rate for TestServer: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is TestServer played?

A procedural map, generated by the game, is what TestServer runs.

Filters

Where does TestServer appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TestServer are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TestServer, what is meant by each tag?

The game's server browser reads these tags from TestServer: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to TestServer?

In Rust, press F1 and type client.connect 89.245.26.231:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded