StatusLive Servers online11,819 Players71,592 Populated3,741 Wiped · 3 h132 Interval5 min Date27 OCT 2026

DWG RG-S16006Server sheetchecked 25d ago

Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events

Offline 89.245.65.228:28015 checked 25d ago

moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,006top 69%
Last wipe26d agono schedule published
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli |...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events, and is it online now?

Last seen 25 days 22 hours ago; right now Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

What location is recorded for Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?

There is no region published by Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 89.245.65.228:28015 is its address.

On which Rust version is Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events running?

On Windows, Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?

Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events is not responding at the latest refresh; the last record of it online is 25 days 22 hours ago.

In the rankings, which position does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events hold?

Within the top 69% of all ranked servers: Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events at #16,006 for player hours, seven days recorded.

Wipe data

What happens on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?

At Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 4 hours ago the current world was made.

Map and rules

What settings and rules apply on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?

Gather rate for Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events: not stated in the name. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?

Seed 2060936823 and size 4,800 define the procedural map Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?

On Rust Graphs, Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?

The game's server browser reads these tags from Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; modded (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?

Connect with client.connect 89.245.65.228:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. http://sunjazz.de is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build 166494 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded