StatusLive Servers online11,630 Players46,342 Populated3,160 Wiped · 3 h93 Interval5 min Date28 OCT 2026

DWG RG-S15812Server sheetchecked 18d ago

RustDockerServer

Offline 89.246.120.90:28015 checked 18d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,812top 72%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustDockerServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average
434 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
226 / 225
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average
27 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average
30 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average
139 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
46 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is RustDockerServer online, and what uptime has been recorded?

The current state of RustDockerServer is offline, with the last sighting 18 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 9 October 2026.

In which location is RustDockerServer hosted?

There is no region published by RustDockerServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 89.246.120.90:28015.

On which Rust version is RustDockerServer running?

On Linux, RustDockerServer runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on RustDockerServer?

RustDockerServer is not responding at the latest refresh; the last record of it online is 18 days 11 hours ago.

What rank has been recorded for RustDockerServer?

Player hours over seven days place RustDockerServer at #15,812, within the top 72% of ranked servers.

Wipe data

Which times and days are wipes plotted at on RustDockerServer?

RustDockerServer's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 18 days 17 hours ago.

Rules and settings

Which settings does RustDockerServer run, and what rules?

Gather rate for RustDockerServer: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has RustDockerServer loaded?

A procedural map, generated by the game, is what RustDockerServer runs.

Filters

On Rust Graphs, which lists and filters contain RustDockerServer?

On Rust Graphs, RustDockerServer is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustDockerServer?

Tags published by RustDockerServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join RustDockerServer?

Connect with client.connect 89.246.120.90:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded