StatusLive Servers online11,663 Players33,677 Populated2,838 Wiped · 3 h84 Interval5 min Date29 OCT 2026

DWG RG-S11464Server sheetchecked 8m ago

LadderRust

Online EU 89.248.236.148:27107 checked 8m ago

weekly wipes vanillamoddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak 1
Rank#11,464top 51% · #2368 in EU
Last wipe1d agoweekly schedule
Next wipe5d 6hTue 3 Nov, 10:35 UTC
Fig. 1

Players

AveragePeakWipe
00.250.50.75104:0013:0022:0007:0016:0002:00Wiped Tue 27 Oct, 10:35 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on LadderRust
Fig. 2

Server performance

Server fpsWipe
05010015020004:0013:0022:0007:0016:0002:00Wiped Tue 27 Oct, 10:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 51% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 10:35 UTC, in 5d 6h. Its weekly schedule tag · low confidence

usual gap3.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 5d 6hTue 3 Nov, 10:35 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 12d 6hTue 10 Nov, 10:35 UTC
  4. 19d 6hTue 17 Nov, 10:35 UTC
  5. 26d 6hTue 24 Nov, 10:35 UTC
  6. 33d 6hTue 1 Dec, 10:35 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 40d 6hTue 8 Dec, 10:35 UTC

The first 48 hours of its last wipes

Fri 23 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:35 UTC1d ago – – running 0
Fri 23 Oct, 08:40 UTC5d ago 1 halved by day 1 4.1 days 0
Mon 19 Oct, 17:57 UTC9d ago 3 halved by day 1 3.6 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is LadderRust online, and what uptime has been recorded?

Right now, LadderRust is recorded as online. The uptime it reports puts the last restart at about 38 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 19 October 2026.

What does the recorded performance of LadderRust show?

190 server fps on average over the last 48 hours, and never under 169. Counted at its highest: 75,334 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,045 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is LadderRust hosted?

In Europe LadderRust lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 89.248.236.148:27107.

What Rust version is recorded for LadderRust?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on LadderRust. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on LadderRust?

Current player count on LadderRust: 0, of 200 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 12:00 UTC, averaging 1 players.

Against other Rust servers, where is LadderRust placed?

Across seven days, player hours give LadderRust #11,464 globally and #2,368 in Europe, a top 51% position among ranked servers.

Wipe times

What happens on LadderRust on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. 11 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for LadderRust?

Its tag is followed for the prediction: too few of LadderRust's wipes are on record to confirm the schedule. On Tuesday 3 November at 10:35 UTC its next wipe is due. The current world has been in use since 41 hours ago. The tags state a weekly wipe schedule.

Settings

What settings and rules apply on LadderRust?

No gather rate is stated in the name of LadderRust. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map has LadderRust loaded?

Seed 1962309386 and size 3,500 define the procedural map LadderRust generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does LadderRust appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry LadderRust are: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Which meaning is attached to each tag on LadderRust?

The game's server browser reads these tags from LadderRust: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe; jp0 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join LadderRust?

Enter client.connect 89.248.236.148:27107 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://ladeerrust.gamestores.app is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players The slot count is 200.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Other

jp0
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded