StatusLive Servers online11,882 Players96,098 Populated4,089 Wiped · 3 h162 Interval5 min Date27 OCT 2026

DWG RG-S13230Server sheetchecked 35d ago

[RU] My Local Test Server

Offline 89.250.167.218:28015 checked 35d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,230top 58%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [RU] My Local Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
825 / 850
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average
50 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average
129 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average
475 / 525
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average
304 / 350
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 257 on average
224 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [RU] My Local Test Server, and is it online now?

[RU] My Local Test Server is offline at this moment; 35 days 5 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.

What location is recorded for [RU] My Local Test Server?

No region tag is published by [RU] My Local Test Server, but its name points to Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 89.250.167.218:28015.

What Rust version is recorded for [RU] My Local Test Server?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on [RU] My Local Test Server. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [RU] My Local Test Server?

The latest refresh records [RU] My Local Test Server as offline, last seen 35 days 5 hours ago.

Against other Rust servers, where is [RU] My Local Test Server placed?

Over the last seven days, [RU] My Local Test Server records #13,230 for player hours: the top 58% of all ranked servers.

Schedules

On [RU] My Local Test Server, when do wipes occur?

[RU] My Local Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 35 days 7 hours ago.

Map and rules

Which settings does [RU] My Local Test Server run, and what rules?

Gather rate for [RU] My Local Test Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for [RU] My Local Test Server?

[RU] My Local Test Server runs a procedural map, which the game generates.

Tags

Where does [RU] My Local Test Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [RU] My Local Test Server are: Europe servers, plotted and Rust community servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on [RU] My Local Test Server?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags [RU] My Local Test Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to [RU] My Local Test Server?

Enter client.connect 89.250.167.218:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded