StatusLive Servers online11,721 Players56,361 Populated3,397 Wiped · 3 h135 Interval5 min Date27 OCT 2026

DWG RG-S13819Server sheetchecked 25d ago

Rust local - test

Offline 89.93.135.111:28015 checked 25d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,819top 60%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust local - test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:03 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average
468 / 525
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust local - test, and is it online now?

Rust local - test is offline at this moment; 25 days 18 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 28 September 2026.

In which location is Rust local - test hosted?

A region is not published by Rust local - test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 89.93.135.111:28015.

On which Rust version is Rust local - test running?

The platform is Windows and the version is Rust network protocol 2634 and build 166494 on Rust local - test. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Rust local - test?

The latest refresh records Rust local - test as offline, last seen 25 days 18 hours ago.

In the rankings, which position does Rust local - test hold?

Player hours over seven days place Rust local - test at #13,819, within the top 60% of ranked servers.

Wipe times

What happens on Rust local - test on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked.

On Rust local - test, when do wipes occur?

Too few wipes are on record for Rust local - test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 days 21 hours ago the current world was made.

Map and rules

Which settings does Rust local - test run, and what rules?

The name of Rust local - test records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

Which map has Rust local - test loaded?

A procedural map, generated by the game, is what Rust local - test runs.

Tags

Where does Rust local - test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust local - test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rust local - test?

The game's server browser reads these tags from Rust local - test: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Rust local - test?

In Rust, press F1 and type client.connect 89.93.135.111:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded