StatusLive Servers online11,795 Players86,398 Populated3,928 Wiped · 3 h157 Interval5 min Date28 OCT 2026

DWG RG-S15956Server sheetchecked 22d ago

typical Test2

Offline 9.195.144.101:20000 checked 22d ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,956top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on typical Test2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average
665 / 725
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
480 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average
59 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average
43 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average
155 / 225
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average
225 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is typical Test2 online, and what uptime has been recorded?

The current state of typical Test2 is offline, with the last sighting 22 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 5 October 2026 is when Rust Graphs first saw it.

What location is recorded for typical Test2?

A region is not published by typical Test2. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 9.195.144.101:20000.

What Rust version is recorded for typical Test2?

Rust network protocol 2634 and build 166652 on Linux: that is what typical Test2 runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on typical Test2?

No response from typical Test2; the server was last seen 22 days 14 hours ago.

Against other Rust servers, where is typical Test2 placed?

Player hours over seven days place typical Test2 at #15,956, within the top 71% of ranked servers.

Schedules

Which times and days are wipes plotted at on typical Test2?

Too few wipes are on record for typical Test2 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 23 days 10 hours ago the current world was made.

Rules and settings

Which settings does typical Test2 run, and what rules?

Gather rate for typical Test2: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is typical Test2 played?

typical Test2 runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain typical Test2?

The Rust Graphs lists that carry typical Test2 are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on typical Test2?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags typical Test2 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is typical Test2 joined?

In Rust, press F1 and type client.connect 9.195.144.101:20000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded