StatusLive Servers online11,601 Players32,197 Populated2,849 Wiped · 3 h67 Interval5 min Date28 OCT 2026

DWG RG-S15960Server sheetchecked 20d ago

typical Test2

Offline 9.195.144.165:20000 checked 20d ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,960top 71%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on typical Test2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
242 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
14 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
21 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
151 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
60 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
34 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is typical Test2, and is it online now?

Last seen 20 days 22 hours ago; right now typical Test2 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 6 October 2026.

In which location is typical Test2 hosted?

No region is published by typical Test2. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 9.195.144.165:20000.

What Rust version is recorded for typical Test2?

On Linux, typical Test2 runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for typical Test2?

No response from typical Test2; the server was last seen 20 days 22 hours ago.

In the rankings, which position does typical Test2 hold?

Player hours over seven days place typical Test2 at #15,960, within the top 71% of ranked servers.

Wipe times

On typical Test2, when do wipes occur?

The record of typical Test2's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 22 days 23 hours ago.

Rules and settings

What settings and rules apply on typical Test2?

Gather rate for typical Test2: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for typical Test2?

typical Test2 runs a procedural map, which the game generates.

Filters

Where does typical Test2 appear among the Rust Graphs lists and filters?

On Rust Graphs, typical Test2 is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On typical Test2, what is meant by each tag?

The game's server browser reads these tags from typical Test2: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to typical Test2?

In Rust, press F1 and type client.connect 9.195.144.165:20000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded