StatusLive Servers online11,644 Players37,516 Populated2,896 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S15398Server sheetchecked 38d ago

typical tst 3

Offline 9.244.16.170:28021 checked 38d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,398no region published
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on typical tst 3
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 06:13 UTC38d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
235 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
14 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
22 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
113 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
47 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
42 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is typical tst 3, and is it online now?

typical tst 3 is offline at this moment; 38 days 20 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 September 2026.

What location is recorded for typical tst 3?

There is no region published by typical tst 3. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 9.244.16.170:28021.

What Rust version is recorded for typical tst 3?

On Linux, typical tst 3 runs Rust network protocol 2633 and build 164530. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for typical tst 3?

The latest refresh records typical tst 3 as offline, last seen 38 days 20 hours ago.

In the rankings, which position does typical tst 3 hold?

Within the top – of all ranked servers: typical tst 3 at #15,398 for player hours, seven days recorded.

Wipe times

What is recorded on typical tst 3 on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On typical tst 3, when do wipes occur?

typical tst 3's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 38 days 21 hours ago.

Rules and settings

Which rules and settings are recorded for typical tst 3?

The name of typical tst 3 records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is typical tst 3 played?

A procedural map, generated by the game, is what typical tst 3 runs.

Lists and filters

On Rust Graphs, which lists and filters contain typical tst 3?

The Rust Graphs lists that carry typical tst 3 are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on typical tst 3?

Tags published by typical tst 3, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join typical tst 3?

Connect with client.connect 9.244.16.170:28021: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded