StatusLive Servers online11,643 Players45,616 Populated3,092 Wiped · 3 h113 Interval5 min Date28 OCT 2026

DWG RG-S15521Server sheetchecked 41d ago

typical TEST

Offline 9.244.19.246:28015 checked 41d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,521no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on typical TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
318 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
21 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
38 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
138 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
53 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
51 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for typical TEST, and is it up?

typical TEST is offline at this moment; 41 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.

What location is recorded for typical TEST?

No region is published by typical TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 9.244.19.246:28015 is its address.

What Rust version is recorded for typical TEST?

The platform is Linux and the version is Rust network protocol 2633 and build 163794 on typical TEST. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for typical TEST?

The latest refresh records typical TEST as offline, last seen 41 days 6 hours ago.

Against other Rust servers, where is typical TEST placed?

Player hours over seven days place typical TEST at #15,521, within the top – of ranked servers.

Wipe times

Which times and days are wipes plotted at on typical TEST?

typical TEST's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 46 days 4 hours ago.

Settings

What settings and rules apply on typical TEST?

Gather rate for typical TEST: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for typical TEST?

A procedural map, generated by the game, is what typical TEST runs.

Lists and filters

Where does typical TEST appear among the Rust Graphs lists and filters?

These Rust Graphs lists include typical TEST: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on typical TEST?

Tags published by typical TEST, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join typical TEST?

In Rust, press F1 and type client.connect 9.244.19.246:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded