StatusLive Servers online11,726 Players49,195 Populated3,240 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S15521Server sheetchecked 42d ago

typical [TEST]

Offline 9.244.19.246:28017 checked 42d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,521no region published
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on typical [TEST]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
272 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
184 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
34 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
18 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
43 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
56 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is typical [TEST] online, and what uptime has been recorded?

The current state of typical [TEST] is offline, with the last sighting 42 days 5 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.

What location is recorded for typical [TEST]?

A region is not published by typical [TEST]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 9.244.19.246:28017.

What Rust version is recorded for typical [TEST]?

The platform is Linux and the version is Rust network protocol 2633 and build 163794 on typical [TEST]. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on typical [TEST]?

No response from typical [TEST]; the server was last seen 42 days 5 hours ago.

In the rankings, which position does typical [TEST] hold?

Player hours over seven days place typical [TEST] at #15,521, within the top – of ranked servers.

Schedules

What wipe schedule has been recorded for typical [TEST]?

typical [TEST]'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 47 days 3 hours ago the current world was made.

Settings

What settings and rules apply on typical [TEST]?

No gather rate is stated in the name of typical [TEST]. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for typical [TEST]?

typical [TEST] runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain typical [TEST]?

These Rust Graphs lists include typical [TEST]: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on typical [TEST]?

The game's server browser reads these tags from typical [TEST]: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join typical [TEST]?

Enter client.connect 9.244.19.246:28017 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build Build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded