DWG RG-S14639Server sheetchecked 24d ago
test
Offline 9.246.41.5:20000 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for test, and is it up?
test is offline at this moment; 24 days 3 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.
In which location is test hosted?
There is no region published by test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 9.246.41.5:20000.
On which Rust version is test running?
Rust network protocol 2634 and build 166652 on Windows: that is what test runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for test?
test is not responding at the latest refresh; the last record of it online is 24 days 3 hours ago.
In the rankings, which position does test hold?
Over the last seven days, test records #14,639 for player hours: the top 65% of all ranked servers.
Wipe data
Which times and days are wipes plotted at on test?
Too few wipes are on record for test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 4 hours ago the current world was made.
Settings
Which rules and settings are recorded for test?
The name of test records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.
What is the map for test?
A procedural map, generated by the game, is what test runs.
Lists and filters
On Rust Graphs, which lists and filters contain test?
The Rust Graphs lists that carry test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On test, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to test?
Connect with client.connect 9.246.41.5:20000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.