StatusLive Servers online11,595 Players34,229 Populated2,837 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S14163Server sheetchecked 34d ago

test

Offline 9.246.41.75:20000 checked 34d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,163top 65%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
223 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
14 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
18 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
133 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
43 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
41 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is test online, and what uptime has been recorded?

Last seen 34 days 7 hours ago; right now test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 23 September 2026.

In which location is test hosted?

There is no region published by test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 9.246.41.75:20000.

On which Rust version is test running?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on test. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on test?

No response from test; the server was last seen 34 days 7 hours ago.

Against other Rust servers, where is test placed?

Player hours over seven days place test at #14,163, within the top 65% of ranked servers.

Wipe data

What wipe schedule has been recorded for test?

Too few wipes are on record for test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 46 days 14 hours ago the current world was made.

Settings

Which rules and settings are recorded for test?

Gather rate for test: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has test loaded?

A procedural map, generated by the game, is what test runs.

Filters

Where does test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On test, what is meant by each tag?

The game's server browser reads these tags from test: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is test joined?

Enter client.connect 9.246.41.75:20000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded