StatusLive Servers online11,617 Players33,246 Populated2,800 Wiped · 3 h72 Interval5 min Date29 OCT 2026

DWG RG-S9570Server sheetchecked 4d ago

SajorutoLAND

Offline 90.108.190.22:28015 checked 4d ago

Connect
Players now 1/ 128 1% full
7-day average1peak 1
Rank#9,570top 43%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SajorutoLAND
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 02:54 UTC4d ago 1 – running 1
Fri 23 Oct, 04:04 UTC6d ago 1 – 2 days 1
Thu 22 Oct, 05:51 UTC7d ago 1 – 0.9 days 1
Sun 18 Oct, 17:51 UTC10d ago 1 held half 3.5 days 1
Sat 3 Oct, 23:17 UTC25d ago 1 held half 14.8 days 1
Fri 2 Oct, 09:14 UTC26d ago 1 – 1.6 days 0
Sat 26 Sep, 17:02 UTC32d ago 1 held half 5.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
164 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
160 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
17 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
15 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
7 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
76 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is SajorutoLAND, and is it online now?

SajorutoLAND is offline at this moment; 4 days 2 hours ago is when it was last seen. For the last 7 full days the record is 10 of 168 hours up, 6% of the time. First seen by Rust Graphs on 26 September 2026.

In which location is SajorutoLAND hosted?

No region is published by SajorutoLAND. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 90.108.190.22:28015 is its address.

What Rust version is recorded for SajorutoLAND?

Rust network protocol 2635 and build 168909 on Windows: that is what SajorutoLAND runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on SajorutoLAND?

The latest refresh records SajorutoLAND as offline, last seen 4 days 2 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

What rank has been recorded for SajorutoLAND?

Within the top 43% of all ranked servers: SajorutoLAND at #9,570 for player hours, seven days recorded.

Wipe data

On SajorutoLAND, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on SajorutoLAND?

No next wipe can be predicted for SajorutoLAND: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 4 days 3 hours ago the current world was made.

Rules and settings

What settings and rules apply on SajorutoLAND?

Gather rate for SajorutoLAND: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Lists and filters

Where does SajorutoLAND appear among the Rust Graphs lists and filters?

On Rust Graphs, SajorutoLAND is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On SajorutoLAND, what is meant by each tag?

Tags published by SajorutoLAND, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp128 (Max players): 128 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is SajorutoLAND joined?

Connect with client.connect 90.108.190.22:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp128
Max players 128 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded