StatusLive Servers online11,636 Players40,778 Populated2,957 Wiped · 3 h90 Interval5 min Date28 OCT 2026

DWG RG-S14636Server sheetchecked 16d ago

RustMap Editor (test)

Offline 90.108.6.44:28015 checked 16d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,636top 66%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustMap Editor (test)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
270 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
16 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
34 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
117 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
45 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
50 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is RustMap Editor (test) online, and what uptime has been recorded?

RustMap Editor (test) is offline at this moment; 16 days 4 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.

In which location is RustMap Editor (test) hosted?

A region is not published by RustMap Editor (test). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 90.108.6.44:28015 is its address.

What Rust version is recorded for RustMap Editor (test)?

On Windows, RustMap Editor (test) runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on RustMap Editor (test)?

The latest refresh records RustMap Editor (test) as offline, last seen 16 days 4 hours ago.

In the rankings, which position does RustMap Editor (test) hold?

Player hours over seven days place RustMap Editor (test) at #14,636, within the top 66% of ranked servers.

Wipe data

Which times and days are wipes plotted at on RustMap Editor (test)?

RustMap Editor (test)'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 16 days 4 hours ago.

Settings

Which settings does RustMap Editor (test) run, and what rules?

No gather rate is stated in the name of RustMap Editor (test). The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Lists and filters

Where does RustMap Editor (test) appear among the Rust Graphs lists and filters?

On Rust Graphs, RustMap Editor (test) is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustMap Editor (test)?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags RustMap Editor (test) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is RustMap Editor (test) joined?

Enter client.connect 90.108.6.44:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded