StatusLive Servers online11,674 Players57,845 Populated3,415 Wiped · 3 h98 Interval5 min Date28 OCT 2026

DWG RG-S15813Server sheetchecked 23d ago

My Server Name

Offline 90.188.12.82:28015 checked 23d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,813top 70%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:03 UTC23d ago 1 – running 0
Sat 3 Oct, 13:05 UTC24d ago 1 – 1.1 days 0
Sat 26 Sep, 10:32 UTC32d ago 4 held half 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
567 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
378 / 400
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
41 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
43 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
158 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
79 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is My Server Name, and is it online now?

The current state of My Server Name is offline, with the last sighting 23 days 17 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.

What location is recorded for My Server Name?

No region is published by My Server Name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 90.188.12.82:28015.

On which Rust version is My Server Name running?

On Windows, My Server Name runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on My Server Name?

The latest refresh records My Server Name as offline, last seen 23 days 17 hours ago.

Against other Rust servers, where is My Server Name placed?

Player hours over seven days place My Server Name at #15,813, within the top 70% of ranked servers.

Wipe times

On My Server Name, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for My Server Name?

No next wipe can be predicted for My Server Name: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 23 days 17 hours ago.

Map and rules

Which rules and settings are recorded for My Server Name?

Gather rate for My Server Name: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for My Server Name?

My Server Name runs a procedural map, which the game generates.

Tags

Where does My Server Name appear among the Rust Graphs lists and filters?

On Rust Graphs, My Server Name is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Server Name?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is My Server Name joined?

Enter client.connect 90.188.12.82:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded