StatusLive Servers online11,837 Players81,308 Populated3,746 Wiped · 3 h263 Interval5 min Date29 OCT 2026

DWG RG-S13967Server sheetchecked 27d ago

Local Map Test Server

Offline 90.191.139.248:28015 checked 27d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,967top 59%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Map Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:11 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
562 / 625
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
429 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
166 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
53 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
194 / 250
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
329 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Local Map Test Server online, and what uptime has been recorded?

Last seen 27 days 21 hours ago; right now Local Map Test Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

What location is recorded for Local Map Test Server?

No region is published by Local Map Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 90.191.139.248:28015 is its address.

On which Rust version is Local Map Test Server running?

On Windows, Local Map Test Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Local Map Test Server?

The latest refresh records Local Map Test Server as offline, last seen 27 days 21 hours ago.

Against other Rust servers, where is Local Map Test Server placed?

Player hours over seven days place Local Map Test Server at #13,967, within the top 59% of ranked servers.

Wipe times

What is recorded on Local Map Test Server on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Local Map Test Server?

Local Map Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 22 hours ago the current world was made.

Settings

Which rules and settings are recorded for Local Map Test Server?

No gather rate is stated in the name of Local Map Test Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Tags

Where does Local Map Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Local Map Test Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Local Map Test Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Local Map Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Local Map Test Server?

In Rust, press F1 and type client.connect 90.191.139.248:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded