StatusLive Servers online11,719 Players48,039 Populated3,199 Wiped · 3 h104 Interval5 min Date29 OCT 2026

DWG RG-S6383Server sheetchecked 6m ago

ReRust-DevServer - Whitelisted WIPED 25/10

Online 90.231.47.195:28015 checked 6m ago

monthly wipes vanillamoddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#6,383top 29%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.250.50.75101:0007:0014:0020:0003:0022:00

Hourly average and peak, UTC.

Fig. 1Players on ReRust-DevServer - Whitelisted WIPED 25/10
Fig. 2

Server performance

05010015020001:0007:0014:0020:0003:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:32 UTC4d ago – – – 1
Sat 24 Oct, 21:58 UTC4d ago – – – 0
Sat 24 Oct, 02:46 UTC4d ago – – – 1
Sat 24 Oct, 02:25 UTC4d ago – – – 1
Sat 24 Oct, 02:07 UTC4d ago – – – 0
Fri 23 Oct, 22:35 UTC5d ago – – – 0
Sun 18 Oct, 14:16 UTC10d ago 1 halved by day 4 5.3 days 0
Sat 17 Oct, 23:37 UTC11d ago 1 – 0.6 days 0
Mon 12 Oct, 14:08 UTC16d ago – – – 0
Mon 12 Oct, 10:08 UTC16d ago 1 held half 5.6 days 0
Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is ReRust-DevServer - Whitelisted WIPED 25/10, and is it online now?

ReRust-DevServer - Whitelisted WIPED 25/10 is up at this moment. The uptime it reports puts the last restart at about 4 minutes ago. 116 of 168 hours up over the last 7 full days, which is 69% of the time. First seen by Rust Graphs on 11 October 2026.

How does ReRust-DevServer - Whitelisted WIPED 25/10 perform, as measured?

The last 48 hours give an average of 83 server fps and a floor of 63. Counted at its highest: 61,422 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,901 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for ReRust-DevServer - Whitelisted WIPED 25/10?

No region is published by ReRust-DevServer - Whitelisted WIPED 25/10. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 90.231.47.195:28015.

On which Rust version is ReRust-DevServer - Whitelisted WIPED 25/10 running?

Rust network protocol 2635 and build 168909 on Linux: that is what ReRust-DevServer - Whitelisted WIPED 25/10 runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on ReRust-DevServer - Whitelisted WIPED 25/10?

At the last refresh, ReRust-DevServer - Whitelisted WIPED 25/10 recorded 0 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 04:00 UTC, at an average of 1 players.

In the rankings, which position does ReRust-DevServer - Whitelisted WIPED 25/10 hold?

Player hours over seven days place ReRust-DevServer - Whitelisted WIPED 25/10 at #6,383, within the top 29% of ranked servers.

Wipe data

Which times and days are wipes plotted at on ReRust-DevServer - Whitelisted WIPED 25/10?

ReRust-DevServer - Whitelisted WIPED 25/10 keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.

Map and rules

Which rules and settings are recorded for ReRust-DevServer - Whitelisted WIPED 25/10?

No gather rate is stated in the name of ReRust-DevServer - Whitelisted WIPED 25/10. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has ReRust-DevServer - Whitelisted WIPED 25/10 loaded?

Size 3,350 with seed 1337: that is the procedural map ReRust-DevServer - Whitelisted WIPED 25/10 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Lists and filters

Where does ReRust-DevServer - Whitelisted WIPED 25/10 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include ReRust-DevServer - Whitelisted WIPED 25/10: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

On ReRust-DevServer - Whitelisted WIPED 25/10, what is meant by each tag?

The game's server browser reads these tags from ReRust-DevServer - Whitelisted WIPED 25/10: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join ReRust-DevServer - Whitelisted WIPED 25/10?

Connect with client.connect 90.231.47.195:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded