StatusLive Servers online11,688 Players63,966 Populated3,456 Wiped · 3 h120 Interval5 min Date28 OCT 2026

DWG RG-S12968Server sheetchecked 10d ago

Development Server

Offline 90.47.20.251:28015 checked 10d ago

Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#12,968top 59%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Development Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct16 Oct20 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:42 UTC18d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
637 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
386 / 425
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average
42 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average
47 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
161 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
97 / 125
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Development Server, and is it up?

The current state of Development Server is offline, with the last sighting 10 days 18 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.

In which location is Development Server hosted?

No region is published by Development Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 90.47.20.251:28015.

What Rust version is recorded for Development Server?

Rust network protocol 2634 and build 167398 on Windows: that is what Development Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Development Server?

Development Server is not responding at the latest refresh; the last record of it online is 10 days 18 hours ago.

What rank has been recorded for Development Server?

Player hours over seven days place Development Server at #12,968, within the top 59% of ranked servers.

Schedules

What is recorded on Development Server on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Development Server?

The record of Development Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 18 days 13 hours ago.

Settings

What settings and rules apply on Development Server?

The name of Development Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is Development Server played?

A procedural map, generated by the game, is what Development Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain Development Server?

These Rust Graphs lists include Development Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Development Server, what is meant by each tag?

The game's server browser reads these tags from Development Server: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Development Server?

Connect with client.connect 90.47.20.251:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded