StatusLive Servers online11,644 Players39,744 Populated2,959 Wiped · 3 h77 Interval5 min Date28 OCT 2026

DWG RG-S15312Server sheetchecked 14d ago

vanilla-maptest

Offline 91.1.111.20:28025 checked 14d ago

Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,312top 71%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on vanilla-maptest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct13 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 05:46 UTC14d ago 1 – running 0
Fri 25 Sep, 20:45 UTC32d ago 2 halved by day 1 17.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
257 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
15 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
30 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
121 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
44 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
48 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is vanilla-maptest online, and what uptime has been recorded?

Last seen 14 days 8 hours ago; right now vanilla-maptest is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 25 September 2026.

In which location is vanilla-maptest hosted?

No region is published by vanilla-maptest. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 91.1.111.20:28025 is its address.

What Rust version is recorded for vanilla-maptest?

Rust network protocol 2634 and build 165921 on Windows: that is what vanilla-maptest runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on vanilla-maptest?

No response from vanilla-maptest; the server was last seen 14 days 8 hours ago.

What rank has been recorded for vanilla-maptest?

Within the top 71% of all ranked servers: vanilla-maptest at #15,312 for player hours, seven days recorded.

Wipe data

On vanilla-maptest, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for vanilla-maptest?

vanilla-maptest's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 14 days 20 hours ago.

Map and rules

What settings and rules apply on vanilla-maptest?

The name of vanilla-maptest records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Filters

Where does vanilla-maptest appear among the Rust Graphs lists and filters?

These Rust Graphs lists include vanilla-maptest: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On vanilla-maptest, what is meant by each tag?

Tags published by vanilla-maptest, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs165921 (Build): 165921 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is vanilla-maptest joined?

Enter client.connect 91.1.111.20:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs165921
Build 165921 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded