DWG RG-S10080Server sheetchecked 6d ago
test
Offline 91.108.0.247:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for test, and is it up?
Last seen 6 days 15 hours ago; right now test is offline. 0 of 120 hours up over the last 5 full days, which is 0% of the time. On 22 October 2026 is when Rust Graphs first saw it.
What location is recorded for test?
There is no region published by test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.108.0.247:28015.
What Rust version is recorded for test?
Rust network protocol 2634 and build 167781 on Linux: that is what test runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for test?
No response from test; the server was last seen 6 days 15 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
What rank has been recorded for test?
Player hours over seven days place test at #10,080, within the top 46% of ranked servers.
Schedules
On test, when do wipes occur?
The record of test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 23 hours ago.
Settings
Which settings does test run, and what rules?
The name of test records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is test played?
test runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain test?
On Rust Graphs, test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On test, what is meant by each tag?
The game's server browser reads these tags from test: gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): 75 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is test joined?
Enter client.connect 91.108.0.247:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp75
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.