DWG RG-S14657Server sheetchecked 6d ago
test
Offline 91.108.0.49:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is test online, and what uptime has been recorded?
The current state of test is offline, with the last sighting 6 days 21 hours ago. For the last 7 full days the record is 10 of 168 hours up, 6% of the time. The first sighting of it by Rust Graphs was on 20 October 2026.
What location is recorded for test?
There is no region published by test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 91.108.0.49:28015.
On which Rust version is test running?
On Linux, test runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for test?
The latest refresh records test as offline, last seen 6 days 21 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
In the rankings, which position does test hold?
Player hours over seven days place test at #14,657, within the top 66% of ranked servers.
Schedules
On test, when do wipes occur?
The record of test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 9 hours ago the current world was made.
Settings
Which settings does test run, and what rules?
The name of test records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is test played?
A procedural map, generated by the game, is what test runs.
Tags
Where does test appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on test?
gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to test?
In Rust, press F1 and type client.connect 91.108.0.49:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp75
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.