StatusLive Servers online11,620 Players35,915 Populated2,914 Wiped · 3 h77 Interval5 min Date28 OCT 2026

DWG RG-S14657Server sheetchecked 6d ago

test

Offline 91.108.0.49:28015 checked 6d ago

Connect
Players now 0/ 75 0% full
7-day average0peak 1
Rank#14,657top 66%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
268 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is test online, and what uptime has been recorded?

The current state of test is offline, with the last sighting 6 days 21 hours ago. For the last 7 full days the record is 10 of 168 hours up, 6% of the time. The first sighting of it by Rust Graphs was on 20 October 2026.

What location is recorded for test?

There is no region published by test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 91.108.0.49:28015.

On which Rust version is test running?

On Linux, test runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for test?

The latest refresh records test as offline, last seen 6 days 21 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does test hold?

Player hours over seven days place test at #14,657, within the top 66% of ranked servers.

Schedules

On test, when do wipes occur?

The record of test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 9 hours ago the current world was made.

Settings

Which settings does test run, and what rules?

The name of test records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is test played?

A procedural map, generated by the game, is what test runs.

Tags

Where does test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on test?

gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to test?

In Rust, press F1 and type client.connect 91.108.0.49:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players The slot count is 75.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded