StatusLive Servers online11,780 Players77,467 Populated3,551 Wiped · 3 h241 Interval5 min Date29 OCT 2026

DWG RG-S13057Server sheetchecked 9d ago

test

Offline 91.108.0.73:28015 checked 9d ago

Connect
Players now 1/ 75 1% full
7-day average0peak –
Rank#13,057top 59%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average
175 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
209 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
627 / 675
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
37 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
734 / 775
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average
572 / 625
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for test, and is it up?

test is offline at this moment; 9 days 15 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 19 October 2026.

In which location is test hosted?

No region is published by test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 91.108.0.73:28015.

What Rust version is recorded for test?

Rust network protocol 2634 and build 167781 on Linux: that is what test runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on test?

test is not responding at the latest refresh; the last record of it online is 9 days 15 hours ago.

In the rankings, which position does test hold?

Within the top 59% of all ranked servers: test at #13,057 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on test?

Too few wipes are on record for test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 28 days 2 hours ago.

Settings

Which rules and settings are recorded for test?

No gather rate is stated in the name of test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for test?

test runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain test?

The Rust Graphs lists that carry test are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on test?

gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): 75 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join test?

Enter client.connect 91.108.0.73:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players 75 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded