DWG RG-S15771Server sheetchecked 26d ago
test
Offline 91.108.1.121:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for test, and is it up?
Last seen 26 days 20 hours ago; right now test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 1 October 2026.
In which location is test hosted?
There is no region published by test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 91.108.1.121:28015.
On which Rust version is test running?
On Linux, test runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on test?
The latest refresh records test as offline, last seen 26 days 20 hours ago.
Against other Rust servers, where is test placed?
Within the top 68% of all ranked servers: test at #15,771 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on test?
The record of test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days ago.
Settings
Which settings does test run, and what rules?
No gather rate is stated in the name of test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for test?
test runs a procedural map, which the game generates.
Tags
Where does test appear among the Rust Graphs lists and filters?
On Rust Graphs, test is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On test, what is meant by each tag?
The game's server browser reads these tags from test: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): 75 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): Build: 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to test?
Enter client.connect 91.108.1.121:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp75
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.