StatusLive Servers online11,622 Players37,258 Populated2,894 Wiped · 3 h80 Interval5 min Date29 OCT 2026

DWG RG-S9839Server sheetchecked 5d ago

test

Offline 91.108.1.123:28015 checked 5d ago

Connect
Players now 1/ 75 1% full
7-day average1peak 1
Rank#9,839top 44%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
226 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
33 / 225
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
20 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
15 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
18 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
35 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for test, and is it up?

Last seen 5 days 21 hours ago; right now test is offline. 0 of 120 hours up over the last 5 full days, which is 0% of the time. On 23 October 2026 is when Rust Graphs first saw it.

In which location is test hosted?

No region is published by test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 91.108.1.123:28015.

What Rust version is recorded for test?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on test. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on test?

No response from test; the server was last seen 5 days 21 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

What rank has been recorded for test?

Over the last seven days, test records #9,839 for player hours: the top 44% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on test?

test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 10 hours ago.

Rules and settings

Which rules and settings are recorded for test?

No gather rate is stated in the name of test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for test?

A procedural map, generated by the game, is what test runs.

Tags

On Rust Graphs, which lists and filters contain test?

On Rust Graphs, test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on test?

gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is test joined?

In Rust, press F1 and type client.connect 91.108.1.123:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded