DWG RG-S9839Server sheetchecked 5d ago
test
Offline 91.108.1.123:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for test, and is it up?
Last seen 5 days 21 hours ago; right now test is offline. 0 of 120 hours up over the last 5 full days, which is 0% of the time. On 23 October 2026 is when Rust Graphs first saw it.
In which location is test hosted?
No region is published by test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 91.108.1.123:28015.
What Rust version is recorded for test?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on test. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on test?
No response from test; the server was last seen 5 days 21 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
What rank has been recorded for test?
Over the last seven days, test records #9,839 for player hours: the top 44% of all ranked servers.
Wipe data
Which times and days are wipes plotted at on test?
test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 10 hours ago.
Rules and settings
Which rules and settings are recorded for test?
No gather rate is stated in the name of test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for test?
A procedural map, generated by the game, is what test runs.
Tags
On Rust Graphs, which lists and filters contain test?
On Rust Graphs, test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on test?
gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is test joined?
In Rust, press F1 and type client.connect 91.108.1.123:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.