DWG RG-S13034Server sheetchecked 44d ago
TestServer
Offline 91.11.200.94:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for TestServer, and is it up?
TestServer is offline at this moment; 44 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for TestServer?
No region is published by TestServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 91.11.200.94:28015 is its address.
What Rust version is recorded for TestServer?
The platform is Windows and the version is Rust network protocol 2633 and build 163207 on TestServer. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on TestServer?
TestServer is not responding at the latest refresh; the last record of it online is 44 days 23 hours ago.
What rank has been recorded for TestServer?
Over the last seven days, TestServer records #13,034 for player hours: the top – of all ranked servers.
Wipe data
On TestServer, when do wipes occur?
The record of TestServer's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 50 days 10 hours ago.
Rules and settings
What settings and rules apply on TestServer?
The name of TestServer records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for TestServer?
A procedural map, generated by the game, is what TestServer runs.
Tags
On Rust Graphs, which lists and filters contain TestServer?
These Rust Graphs lists include TestServer: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TestServer, what is meant by each tag?
The game's server browser reads these tags from TestServer: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is TestServer joined?
Enter client.connect 91.11.200.94:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp5
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.