StatusLive Servers online11,894 Players101,584 Populated3,939 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 8m ago

A Rust Server

Online 91.121.56.109:25570 checked 8m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
373 / 425
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
442 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
981 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
58 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
986 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
31 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for A Rust Server, and is it up?

At this moment A Rust Server is online. The uptime it reports puts the last restart at about 8 days 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 20 October 2026.

How does A Rust Server perform, as measured?

The last 48 hours give an average of 229 server fps and a floor of 212. Counted at its highest: 47,393 entities, buildings, deployables and the rest of the world included. 2,786 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for A Rust Server?

No region is published by A Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 91.121.56.109:25570.

What Rust version is recorded for A Rust Server?

On Linux, A Rust Server runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on A Rust Server?

0 of 50 slots on A Rust Server are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does A Rust Server hold?

Over the last seven days, A Rust Server records #15,327 for player hours: the top 69% of all ranked servers.

Wipe data

What wipe schedule has been recorded for A Rust Server?

The record of A Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 9 days ago.

Map and rules

Which rules and settings are recorded for A Rust Server?

The name of A Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for A Rust Server?

Size 3,000 with seed 1: that is the procedural map A Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does A Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include A Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On A Rust Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags A Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is A Rust Server joined?

In Rust, press F1 and type client.connect 91.121.56.109:25570 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://playsafe.dev.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded