StatusLive Servers online11,811 Players86,563 Populated3,948 Wiped · 3 h168 Interval5 min Date28 OCT 2026

DWG RG-S8083Server sheetchecked 14m ago

LionForge Vanilla #1

Online 91.122.45.39:28015 checked 14m ago

monthly wipes vanillamoddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#8,083top 36%
Last wipe6d agomonthly schedule
Next wipe8d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on LionForge Vanilla #1
Fig. 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence

usual gap10.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 4

Coming wipes

  1. 8d 2hThu 5 Nov, 19:00 UTCFW
  2. 36d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:07 UTC6d ago 1 – running 0
Thu 15 Oct, 15:07 UTC13d ago 1 halved by day 4 7 days 0
Fri 2 Oct, 07:27 UTC26d ago 1 halved by day 3 13.3 days 0
Thu 17 Sep, 23:21 UTC40d ago 2 halved by day 5 14.3 days 0
Sat 12 Sep, 11:57 UTC46d ago 2 held half 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average
129 / 700
02
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
45 / 1000
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 70 on average
456 / 700
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
21 / 1000
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 65 on average
179 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 57 on average
521 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for LionForge Vanilla #1, and is it up?

At this moment LionForge Vanilla #1 is online. The uptime it reports puts the last restart at about 5 days 20 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does LionForge Vanilla #1 perform, as measured?

171 server fps on average over the last 48 hours, and never under 129. Counted at its highest: 65,847 entities, buildings, deployables and the rest of the world included. 4,371 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for LionForge Vanilla #1?

No region is published by LionForge Vanilla #1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 91.122.45.39:28015.

On which Rust version is LionForge Vanilla #1 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on LionForge Vanilla #1. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on LionForge Vanilla #1?

0 of 50 slots on LionForge Vanilla #1 are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2.

In the rankings, which position does LionForge Vanilla #1 hold?

Within the top 36% of all ranked servers: LionForge Vanilla #1 at #8,083 for player hours, seven days recorded.

Wipe times

What happens on LionForge Vanilla #1 on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 44 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. By day 4 the crowd had fallen below half on the wipes where it did not hold.

On LionForge Vanilla #1, when do wipes occur?

At LionForge Vanilla #1 the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 6 days 1 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does LionForge Vanilla #1 run, and what rules?

Gather rate for LionForge Vanilla #1: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has LionForge Vanilla #1 loaded?

LionForge Vanilla #1 runs a procedural map of size 3,500 with seed 426701561, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does LionForge Vanilla #1 appear among the Rust Graphs lists and filters?

On Rust Graphs, LionForge Vanilla #1 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which meaning is attached to each tag on LionForge Vanilla #1?

Tags published by LionForge Vanilla #1, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is LionForge Vanilla #1 joined?

Enter client.connect 91.122.45.39:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://rust.lionforge.dev/en/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded