StatusLive Servers online11,834 Players79,225 Populated3,875 Wiped · 3 h155 Interval5 min Date27 OCT 2026

DWG RG-S15670Server sheetchecked 33d ago

Test server

Offline 91.122.45.39:28018 checked 33d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,670top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
669 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
52 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
95 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
393 / 450
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
192 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
167 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Test server, and is it online now?

The current state of Test server is offline, with the last sighting 33 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 23 September 2026.

What location is recorded for Test server?

A region is not published by Test server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 91.122.45.39:28018.

What Rust version is recorded for Test server?

On Linux, Test server runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Test server?

No response from Test server; the server was last seen 33 days 8 hours ago.

Against other Rust servers, where is Test server placed?

Player hours over seven days place Test server at #15,670, within the top 71% of ranked servers.

Wipe times

What wipe schedule has been recorded for Test server?

The record of Test server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 34 days 4 hours ago the current world was made.

Settings

What settings and rules apply on Test server?

Gather rate for Test server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for Test server?

A procedural map, generated by the game, is what Test server runs.

Filters

On Rust Graphs, which lists and filters contain Test server?

On Rust Graphs, Test server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Test server, what is meant by each tag?

The game's server browser reads these tags from Test server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Test server?

Enter client.connect 91.122.45.39:28018 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded