DWG RG-S15412Server sheetchecked 39d ago
DevServer
Offline 91.123.151.181:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is DevServer, and is it online now?
Last seen 39 days 5 hours ago; right now DevServer is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.
In which location is DevServer hosted?
No region is published by DevServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 91.123.151.181:28015.
What Rust version is recorded for DevServer?
Rust network protocol 2633 and build 164530 on Windows: that is what DevServer runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on DevServer?
DevServer is not responding at the latest refresh; the last record of it online is 39 days 5 hours ago.
What rank has been recorded for DevServer?
Over the last seven days, DevServer records #15,412 for player hours: the top – of all ranked servers.
Schedules
Which times and days are wipes plotted at on DevServer?
The record of DevServer's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 39 days 13 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for DevServer?
Gather rate for DevServer: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.
What is the map for DevServer?
DevServer runs a procedural map, which the game generates.
Filters
Where does DevServer appear among the Rust Graphs lists and filters?
On Rust Graphs, DevServer is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On DevServer, what is meant by each tag?
The game's server browser reads these tags from DevServer: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to DevServer?
Enter client.connect 91.123.151.181:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.