DWG RG-S14212Server sheetchecked 43d ago
local
Offline 91.156.114.182:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for local, and is it up?
local is offline at this moment; 43 days 8 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.
What location is recorded for local?
A region is not published by local. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 91.156.114.182:28015 is its address.
On which Rust version is local running?
On Windows, local runs Rust network protocol 2633 and build 164497. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for local?
The latest refresh records local as offline, last seen 43 days 8 hours ago.
Against other Rust servers, where is local placed?
Within the top – of all ranked servers: local at #14,212 for player hours, seven days recorded.
Schedules
On local, when do wipes occur?
local's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 43 days 8 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for local?
The name of local records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Lists and filters
On Rust Graphs, which lists and filters contain local?
On Rust Graphs, local is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On local, what is meant by each tag?
The game's server browser reads these tags from local: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs164497 (Build): 164497 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to local?
Enter client.connect 91.156.114.182:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs164497,ts8
Game
gmrust
mp5
ts8
v2633
cs164497
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.