DWG RG-S13639Server sheetchecked 19d ago
Recoil
Offline 91.196.123.9:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Recoil, and is it online now?
Recoil is offline at this moment; 19 days 7 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.
What location is recorded for Recoil?
No region is published by Recoil. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 91.196.123.9:28015.
On which Rust version is Recoil running?
Rust network protocol 2634 and build 166494 on Windows: that is what Recoil runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Recoil?
The latest refresh records Recoil as offline, last seen 19 days 7 hours ago.
What rank has been recorded for Recoil?
Within the top 62% of all ranked servers: Recoil at #13,639 for player hours, seven days recorded.
Schedules
Which times and days are wipes plotted at on Recoil?
Recoil's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 7 hours ago the current world was made.
Settings
What settings and rules apply on Recoil?
No gather rate is stated in the name of Recoil. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
On which map is Recoil played?
A procedural map, generated by the game, is what Recoil runs.
Filters
On Rust Graphs, which lists and filters contain Recoil?
These Rust Graphs lists include Recoil: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Recoil?
gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Recoil publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Recoil?
Connect with client.connect 91.196.123.9:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.