StatusLive Servers online11,894 Players99,159 Populated3,939 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 7m ago

Rustio

Online 91.197.6.247:26066 checked 7m ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Rustio
Fig. 2

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:18 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
385 / 425
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
458 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
988 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
56 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
979 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
28 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rustio, and is it up?

Rustio is up at this moment. The uptime it reports puts the last restart at about 3 days 13 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Rustio stable in the figures recorded?

Average server fps over the last 48 hours is 50; the lowest was 19. Counted at its highest: 59,656 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,460 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Rustio?

A region is not published by Rustio. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.197.6.247:26066.

On which Rust version is Rustio running?

Rust network protocol 2635 and build 168909 on Linux: that is what Rustio runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Rustio?

At the last refresh, Rustio recorded 0 players across 5 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does Rustio hold?

Player hours over seven days place Rustio at #15,327, within the top 69% of ranked servers.

Wipe times

What happens on Rustio on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Rustio?

Rustio's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 23 hours ago.

Map and rules

What settings and rules apply on Rustio?

No gather rate is stated in the name of Rustio. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for Rustio?

Size 3,250 with seed 964628239: that is the procedural map Rustio runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Rustio?

These Rust Graphs lists include Rustio: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rustio?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Rustio publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Rustio?

Enter client.connect 91.197.6.247:26066 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded