StatusLive Servers online11,717 Players54,071 Populated3,364 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S15224Server sheetchecked 10d ago

My Server Name

Offline 91.198.104.4:28015 checked 10d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,224top 70%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:21 UTC24d ago 1 – running 0
Fri 2 Oct, 16:41 UTC25d ago 1 – 1.2 days 0
Sun 27 Sep, 14:47 UTC30d ago 1 – 5.1 days 0
Sat 26 Sep, 13:29 UTC31d ago 1 – 1.1 days 0
Fri 25 Sep, 14:50 UTC32d ago 0 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average
440 / 525
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is My Server Name, and is it online now?

The current state of My Server Name is offline, with the last sighting 10 days 10 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.

In which location is My Server Name hosted?

No region is published by My Server Name. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 91.198.104.4:28015.

On which Rust version is My Server Name running?

Rust network protocol 2634 and build 167781 on Windows: that is what My Server Name runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on My Server Name?

The latest refresh records My Server Name as offline, last seen 10 days 10 hours ago.

What rank has been recorded for My Server Name?

Player hours over seven days place My Server Name at #15,224, within the top 70% of ranked servers.

Schedules

What is recorded on My Server Name on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for My Server Name?

My Server Name wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 7 hours ago.

Map and rules

Which settings does My Server Name run, and what rules?

The name of My Server Name records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is My Server Name played?

A procedural map, generated by the game, is what My Server Name runs.

Tags

Where does My Server Name appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Server Name are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Server Name?

gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags My Server Name publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to My Server Name?

Enter client.connect 91.198.104.4:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded