StatusLive Servers online11,692 Players45,091 Populated3,130 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S10562Server sheetchecked 13m ago

TEST SERVER

Online 91.200.13.51:28015 checked 13m ago

Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#10,562top 47%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on TEST SERVER
Fig. 2

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
237 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
146 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
28 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
15 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
32 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
42 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is TEST SERVER, and is it online now?

At this moment TEST SERVER is online. The uptime it reports puts the last restart at about 5 hours ago. 47 of 48 hours up over the last 2 full days, which is 98% of the time. On 26 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of TEST SERVER show?

The last 48 hours give an average of 240 server fps and a floor of 240. Counted at its highest: 2,185 entities, buildings, deployables and the rest of the world included. 604 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is TEST SERVER hosted?

A region is not published by TEST SERVER. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.200.13.51:28015.

On which Rust version is TEST SERVER running?

Rust network protocol 2635 and build 168909 on Linux: that is what TEST SERVER runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on TEST SERVER?

Current player count on TEST SERVER: 0, of 10 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 08:00 UTC, at an average of 0 players.

In the rankings, which position does TEST SERVER hold?

Over the last seven days, TEST SERVER records #10,562 for player hours: the top 47% of all ranked servers.

Schedules

Which times and days are wipes plotted at on TEST SERVER?

The record of TEST SERVER's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 2 days 6 hours ago.

Settings

What settings and rules apply on TEST SERVER?

No gather rate is stated in the name of TEST SERVER. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

On which map is TEST SERVER played?

Seed 12345 and size 1,000 define the procedural map TEST SERVER generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does TEST SERVER appear among the Rust Graphs lists and filters?

On Rust Graphs, TEST SERVER is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On TEST SERVER, what is meant by each tag?

The game's server browser reads these tags from TEST SERVER: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to TEST SERVER?

Connect with client.connect 91.200.13.51:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded