DWG RG-S8161Server sheetchecked 21h ago
TEST
Offline 91.200.52.59:28015 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:37 UTC2d ago | 1 | – | running | 1 |
| Mon 12 Oct, 19:27 UTC15d ago | 1 | held half | 12.6 days | 1 |
| Fri 9 Oct, 17:59 UTC18d ago | – | – | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TEST online, and what uptime has been recorded?
TEST is offline at this moment; 21 hours ago is when it was last seen. 10 of 168 hours up over the last 7 full days, which is 6% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.
In which location is TEST hosted?
No region is published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 91.200.52.59:28015 is its address.
What Rust version is recorded for TEST?
Rust network protocol 2635 and build 168909 on Windows: that is what TEST runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for TEST?
The latest refresh records TEST as offline, last seen 21 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 20:00 UTC, averaging 1 players.
Against other Rust servers, where is TEST placed?
Within the top 37% of all ranked servers: TEST at #8,161 for player hours, seven days recorded.
Schedules
On TEST, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on TEST?
No next wipe can be predicted for TEST: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 2 days 9 hours ago.
Map and rules
Which settings does TEST run, and what rules?
The name of TEST records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has TEST loaded?
A procedural map, generated by the game, is what TEST runs.
Filters
Where does TEST appear among the Rust Graphs lists and filters?
On Rust Graphs, TEST is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
On TEST, what is meant by each tag?
The game's server browser reads these tags from TEST: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is TEST joined?
Enter client.connect 91.200.52.59:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.