DWG RG-S16915Server sheetchecked 31d ago
Summers' loop
Offline EU 91.210.191.183:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 87% in EU, and #206 of the solo servers (top 92%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 11:30 UTC, in 14h. Its biweekly schedule tag · low confidence
Coming wipes
- 14hThu 29 Oct, 11:30 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 14d 14hThu 12 Nov, 11:30 UTC
- 28d 14hThu 26 Nov, 11:30 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 42d 14hThu 10 Dec, 11:30 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 11:30 UTC41d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Summers' loop online, and what uptime has been recorded?
The current state of Summers' loop is offline, with the last sighting 31 days 16 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Summers' loop hosted?
In Europe Summers' loop lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 91.210.191.183:28015.
What Rust version is recorded for Summers' loop?
On Linux, Summers' loop runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for Summers' loop?
The latest refresh records Summers' loop as offline, last seen 31 days 16 hours ago.
Against other Rust servers, where is Summers' loop placed?
Summers' loop also measures #2,586 in Europe on the same seven-day player-hour count, at #16,915 globally and in the top 72% of ranked servers. #206 against other solo servers.
Wipe data
On Summers' loop, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 8 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Summers' loop?
Its tag is followed for the prediction: too few of Summers' loop's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 11:30 UTC. 41 days 9 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.
Settings
What settings and rules apply on Summers' loop?
Gather rate for Summers' loop: not stated in the name. Solo play only: teams are not allowed. It runs the softcore game mode, The easier mode from Facepunch keeps part of your loot. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has Summers' loop loaded?
Summers' loop runs a procedural map of size 4,000 with seed 1047376214, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Summers' loop?
On Rust Graphs, Summers' loop is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Solo Rust servers: group limit 1. It is returned by these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Biweekly ^b and Softcore ^s; Group limit: Solo; Wipe schedule: Every two weeks.
Which meaning is attached to each tag on Summers' loop?
Tags published by Summers' loop, and read by the game's server browser: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp30 (Max players): The slot count is 30; ts1 (Group limit): Teams hold no more than 1; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^s (Softcore): The easier mode from Facepunch lets you keep part of your inventory on death; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to Summers' loop?
Connect with client.connect 91.210.191.183:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp30,ptrak,$r?,v2633,^b,^s,EU,gmsoftcore,cs165217,ts1
Game
gmsoftcore
mp30
ts1
v2633
cs165217
ptrak
$r?
Wipe schedule
^b
Difficulty
^s
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.