StatusLive Servers online11,698 Players53,885 Populated3,236 Wiped · 3 h139 Interval5 min Date29 OCT 2026

DWG RG-S9095Server sheetchecked 10m ago

rusty house EU 2X PVE [events/raids/skill tree]

Online 91.212.121.233:50115 checked 10m ago

2x moddedcarbonpve
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#9,095top 41%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on rusty house EU 2X PVE [events/raids/skill tree]
Fig. 2

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:28 UTC26d ago 2 – running 1
Thu 1 Oct, 20:38 UTC FW27d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is rusty house EU 2X PVE [events/raids/skill tree] online, and what uptime has been recorded?

rusty house EU 2X PVE [events/raids/skill tree] is up at this moment. About 5 days 14 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 14 September 2026 is when Rust Graphs first saw it.

Is rusty house EU 2X PVE [events/raids/skill tree] stable in the figures recorded?

Average server fps over the last 48 hours is 146; the lowest was 98. Counted at its highest: 118,697 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 7,625 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for rusty house EU 2X PVE [events/raids/skill tree]?

Its name points to Europe, though rusty house EU 2X PVE [events/raids/skill tree] publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 91.212.121.233:50115.

On which Rust version is rusty house EU 2X PVE [events/raids/skill tree] running?

On Linux, rusty house EU 2X PVE [events/raids/skill tree] runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on rusty house EU 2X PVE [events/raids/skill tree]?

0 of 100 slots on rusty house EU 2X PVE [events/raids/skill tree] are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 3.

Against other Rust servers, where is rusty house EU 2X PVE [events/raids/skill tree] placed?

Player hours over seven days place rusty house EU 2X PVE [events/raids/skill tree] at #9,095, within the top 41% of ranked servers.

Schedules

What is recorded on rusty house EU 2X PVE [events/raids/skill tree] on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 25 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on rusty house EU 2X PVE [events/raids/skill tree]?

Too few wipes are on record for rusty house EU 2X PVE [events/raids/skill tree] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 22 hours ago.

Settings

What settings and rules apply on rusty house EU 2X PVE [events/raids/skill tree]?

The name records 2x gather for rusty house EU 2X PVE [events/raids/skill tree]. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has rusty house EU 2X PVE [events/raids/skill tree] loaded?

Size 4,500 with seed 760527220: that is the procedural map rusty house EU 2X PVE [events/raids/skill tree] runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain rusty house EU 2X PVE [events/raids/skill tree]?

The Rust Graphs lists that carry rusty house EU 2X PVE [events/raids/skill tree] are: Servers with a 2x gather rate, Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Which meaning is attached to each tag on rusty house EU 2X PVE [events/raids/skill tree]?

The game's server browser reads these tags from rusty house EU 2X PVE [events/raids/skill tree]: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to rusty house EU 2X PVE [events/raids/skill tree]?

Enter client.connect 91.212.121.233:50115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://www.skailarhost.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded