StatusLive Servers online11,784 Players64,568 Populated3,550 Wiped · 3 h132 Interval5 min Date27 OCT 2026

DWG RG-S3758Server sheetchecked 10m ago

[EU] The Hive - Solo Survivor

Online EU 91.218.66.72:28015 checked 10m ago

biweekly wipes vanillacarbon
Connect
Players now 1/ 200 0% full
7-day average1peak 3
Rank#3,758top 17% · #1396 in EU
Last wipe26d agobiweekly schedule
Next wipe1d 19hThu 29 Oct, 18:08 UTC
Fig. 1

Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] The Hive - Solo Survivor
Fig. 2

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:08 UTC, in 1d 19h. Its biweekly schedule tag · low confidence

usual gap13 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 1d 19hThu 29 Oct, 18:08 UTC
  2. 8d 20hThu 5 Nov, 19:00 UTCFW
  3. 15d 19hThu 12 Nov, 18:08 UTC
  4. 29d 19hThu 26 Nov, 18:08 UTC
  5. 36d 20hThu 3 Dec, 19:00 UTCFW
  6. 43d 19hThu 10 Dec, 18:08 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW26d ago 3 – running 0
Fri 18 Sep, 17:08 UTC39d ago 6 halved by day 3 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [EU] The Hive - Solo Survivor, and is it up?

At this moment [EU] The Hive - Solo Survivor is online. The uptime it reports puts the last restart at about 5 days 2 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [EU] The Hive - Solo Survivor stable in the figures recorded?

222 server fps on average over the last 48 hours, and never under 178. Counted at its highest: 97,836 entities, buildings, deployables and the rest of the world included. 4,085 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [EU] The Hive - Solo Survivor hosted?

With its EU tag, [EU] The Hive - Solo Survivor lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.218.66.72:28015.

What Rust version is recorded for [EU] The Hive - Solo Survivor?

Rust network protocol 2635 and build 168909 on Linux: that is what [EU] The Hive - Solo Survivor runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [EU] The Hive - Solo Survivor?

At the last refresh, [EU] The Hive - Solo Survivor recorded 1 players across 200 slots. The seven-day mean is 1 players; the peak over the same period is 3. The 48-hour peak falls at 19:00 UTC, averaging 2 players.

What rank has been recorded for [EU] The Hive - Solo Survivor?

[EU] The Hive - Solo Survivor also measures #1,396 in Europe on the same seven-day player-hour count, at #3,758 globally and in the top 17% of ranked servers.

Wipe times

On [EU] The Hive - Solo Survivor, what does the data show for wipe day?

An average of 4 players was recorded at the busiest point of its recent wipes. 26 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

On [EU] The Hive - Solo Survivor, when do wipes occur?

Too few of [EU] The Hive - Solo Survivor's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Thursday 29 October at 18:08 UTC its next wipe is due. The world it runs now was made 26 days ago. Its tags give a wipe schedule of one wipe every two weeks.

Settings

What settings and rules apply on [EU] The Hive - Solo Survivor?

Gather rate for [EU] The Hive - Solo Survivor: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Carbon plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for [EU] The Hive - Solo Survivor?

[EU] The Hive - Solo Survivor runs a procedural map of size 4,000 with seed 89708302, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does [EU] The Hive - Solo Survivor appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [EU] The Hive - Solo Survivor are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

On [EU] The Hive - Solo Survivor, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The browser's listing places it under Europe are the tags [EU] The Hive - Solo Survivor publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to [EU] The Hive - Solo Survivor?

In Rust, press F1 and type client.connect 91.218.66.72:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://gamers.li/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^y,^b,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players 200 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded