DWG RG-S16860Server sheetchecked 28d ago
ServerMy
Offline 91.221.252.51:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is ServerMy online, and what uptime has been recorded?
Last seen 28 days 23 hours ago; right now ServerMy is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.
In which location is ServerMy hosted?
There is no region published by ServerMy. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 91.221.252.51:28015.
What Rust version is recorded for ServerMy?
On Windows, ServerMy runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on ServerMy?
No response from ServerMy; the server was last seen 28 days 23 hours ago.
What rank has been recorded for ServerMy?
Over the last seven days, ServerMy records #16,860 for player hours: the top 71% of all ranked servers.
Wipe data
On ServerMy, when do wipes occur?
Too few wipes are on record for ServerMy to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 39 days 4 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for ServerMy?
Gather rate for ServerMy: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is ServerMy played?
ServerMy runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain ServerMy?
The Rust Graphs lists that carry ServerMy are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerMy, what is meant by each tag?
Tags published by ServerMy, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is ServerMy joined?
Enter client.connect 91.221.252.51:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.