DWG RG-S14170Server sheetchecked 41d ago
nameserver
Offline 91.224.45.49:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for nameserver, and is it up?
Last seen 41 days 7 hours ago; right now nameserver is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
In which location is nameserver hosted?
No region is published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 91.224.45.49:28015.
On which Rust version is nameserver running?
Rust network protocol 2633 and build 163794 on Windows: that is what nameserver runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on nameserver?
The latest refresh records nameserver as offline, last seen 41 days 7 hours ago.
In the rankings, which position does nameserver hold?
Over the last seven days, nameserver records #14,170 for player hours: the top – of all ranked servers.
Schedules
What wipe schedule has been recorded for nameserver?
The record of nameserver's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 42 days 3 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for nameserver?
No gather rate is stated in the name of nameserver. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has nameserver loaded?
A procedural map, generated by the game, is what nameserver runs.
Tags
On Rust Graphs, which lists and filters contain nameserver?
The Rust Graphs lists that carry nameserver are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On nameserver, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags nameserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is nameserver joined?
Connect with client.connect 91.224.45.49:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp15
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.